Profanity on Play: Analyzing Cursing Patterns of Male and Female Streamers

Izze Castillo, Sophia Le, Simon Oh, Kenneth Tran, Bryan Nguyen

Just died in a game? What’s the first word that comes out of your mouth? This study examines gender-based differences in profanity use among popular gaming streamers to explore how digital platforms reflect and reinforce societal norms related to language and gender.

Existing literature indicates that men generally use profanity more frequently and with greater intensity than women, and that such behavior is often socially accepted or even valorized in men while criticized in women (Bailey & Timm, 1976). Drawing on prior sociolinguistic and gender communication research, this study analyzes the speech patterns of eight prominent male and female streamers, focusing on the frequency, direction, intensity, tone, function, and contextual usage of expletives during gameplay. We hypothesize that men will use direct profanity at a higher frequency, intensity, and variety, using it to express anger and dominance during gameplay, whereas women will use milder swear words at a lower frequency to be more emotionally expressive and maintain relationships. By identifying patterns in swearing behavior across genders in streaming contexts, we can understand how gendered language norms exist and change in online environments.

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